QuickTime Movie File Format Specification, May 1996
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QuickTime files use graphics modes to describe how one video or graphics layer should be combined with the layers beneath it. Graphics modes are also known as transfer modes. Some graphics modes require a color to be specified for certain operations, such as blending to determine the blend level. QuickTime uses the graphics modes defined by QuickDraw. For information on QuickDraw graphics modes, see Inside Macintosh: Imaging.
The most common graphics modes are srcCopy (0x00) and ditherCopy (0x040), which simply indicate that the image should not blend with the image behind it, but overwrite it. QuickTime also defines several new graphics modes.
Table 0-13 lists the new graphics modes supported by QuickTime.
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